gdk: Split out GL texture
authorBenjamin Otte <otte@redhat.com>
Mon, 5 Mar 2018 13:38:38 +0000 (14:38 +0100)
committerBenjamin Otte <otte@redhat.com>
Wed, 7 Mar 2018 15:17:15 +0000 (16:17 +0100)
commit160e6ad6f6fcc9c2819b2f8378763771f14c5320
treebaae8cfcc076c83939a10ca50dfb17fa8cb828fa
parentb49c6cdcb1f6673744c5778638857b18a45f0500
gdk: Split out GL texture

Put GdkGLTexture into its own file and rename the API to
gdk_gl_texture_foo() instead of gdk_texture_foo_for_gl().

Apart from naming, no actual code changes.
gdk/gdk.h
gdk/gdkgltexture.c [new file with mode: 0644]
gdk/gdkgltexture.h [new file with mode: 0644]
gdk/gdkgltextureprivate.h [new file with mode: 0644]
gdk/gdktexture.c
gdk/gdktexture.h
gdk/gdktextureprivate.h
gdk/meson.build
gsk/gl/gskgldriver.c
gsk/gl/gskglrenderer.c
gtk/gtkglarea.c